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Elemental Duels Project - Character Design

Character Designs for a personal project, a videogame about magic users of differents elements (Fire, Water, Earth, Wind, Life, Death, Shadow, Light, Thunder, Ice, Metal and Cloud) battling eachother in a Top-down View 2D Fighting Game. Each element will have its personal style, both in gameplay, visuals and narrative. Right now is a bit uncohesive art-style-wise because it has passed through many iterations over the time.

Kwiyan, The Winged Beast of Thunder (Character Iteration, not Final)

Kwiyan, The Winged Beast of Thunder (Character Iteration, not Final)

Neiph, The Careless Jumper of the Clouds (Character Iteration, not Final)

Neiph, The Careless Jumper of the Clouds (Character Iteration, not Final)

Shuhum, The Wild Scythe of the Winds (Character Iteration, not Final)

Shuhum, The Wild Scythe of the Winds (Character Iteration, not Final)

Eakres, The Unmovable Tower of the Earth (Sketch) (Character Iteration, not Final)

Eakres, The Unmovable Tower of the Earth (Sketch) (Character Iteration, not Final)

Nosth, The Mischeavous Trickster of the Shadows (Unfinished) (Character Iteration, not Final)

Nosth, The Mischeavous Trickster of the Shadows (Unfinished) (Character Iteration, not Final)

Inoe, The Cold Strategist of Ice (Character Study) (Character Iteration, not Final)

Inoe, The Cold Strategist of Ice (Character Study) (Character Iteration, not Final)